

On the full clear, you can get more materials in comparison with going directly to the end of level because you kill more enemies, not because of opening boxes. Beside crafting materials, you get also gems and gemstones (where boxes do not). Eternium is unique among mobile Action RPGs with its effortless tap to. The absolute majority of crafting material gains is from killing enemies. Eternium is a beautifully crafted Action RPG, reminiscent of the great classics. I repeated the experiment several times, numbers changed little, sometime I got epic (or even legendary ) drops from step 1 and rare items from step 2, but nearly the same for step 3. Step 3: gains +10681 golds, + 7 gray (common) items, +7 silver ores, +1 (silk cloth, cured leather, iron bar) Step 2: gains +12900 golds, +2 greens items More important: 9 green (uncommon) + 4 blue (rare) gear items

Step 1: gains +5 gems, + 8443 gold, +10 rough gemstones (exactly 4 rough + 2 common), + 3 silver ores, no essences, + 15 (silk cloth, cured leather, iron bar) Step 3: go back to open other boxes (7 at sides, 2 in middle), calculate the gains Step 2: open two boxes at the end of level, calculate the gains for this step The reason of not opening boxes in this step is that we need to calculate what we get from killing or from boxes Step 1: kill all enemies but do not open any boxes (including the two ones at the end level), calculate the gains. Step 0: note the amount of gold/gems/gemstones/materials before starting level I made a small experiment to check what is the better way: Many players are farming Morgenheim for crafting materials, however, some people go directly to the end of levels, other clear all enemies and opens all boxes.
